class_name PositionC
extends Node
const component_name := "PositionC"

export var value := [0, 0, 0] setget _set_val

var _notify: Notify  #set from mutil
var _id: int  #entity id


func _set_val(val):
	value = val
	if _notify:
		_notify.modify_event(_id, "value")
